Archive for November, 2009
Saturday, November 28th, 2009
Our exclusive Legend of Neil marathon has now begun. Join us and chat among other Zelda fans while watching this very creative Legend of Zelda parody known as The Legend of Neil. This marathon will run until the end of Sunday (US Pacific Time). This event is not only for everyone’s entertainment but it is[...] Continue reading…
Tags:Legend of Neil Posted in Fan Related | No Comments »
Friday, November 27th, 2009
Aonuma spoke with Eurogamer (while promoting Spirit Tracks in Europe) and mentions Ocarina of Time, Spirit Tracks and Zelda Wii. Eurogamer: Let’s go right back to the beginning. What’s your earliest gaming memory, and when did you decide you wanted to become a game designer? Eiji Aonuma: My first encounter with any videogames in my[...] Continue reading…
Tags:Eiji Aonuma, Majora's Mask, Ocarina of Time, Skyward Sword, Spirit Tracks Posted in Future Zelda, Ocarina of Time, Skyward Sword, Spirit Tracks, Zelda News | 1 Comment »
Thursday, November 26th, 2009
Eiji Aonuma apologizes for the Water Temple in OoT, speaks a bit of Spirit Tracks, mentions his career at Nintendo and yet again reveals some new info on Zelda Wii (that will create much more speculation). Eiji Aonuma, director of the Legend of Zelda franchise, has an apology to make. “The Water Temple in the[...] Continue reading…
Tags:Eiji Aonuma, Skyward Sword, Spirit Tracks Posted in Future Zelda, Skyward Sword, Spirit Tracks, Zelda News | No Comments »
Thursday, November 26th, 2009
In support for the fans and creators of “The Legend of Neil”, we have decided to run a 24-48 hour marathon of both seasons one and two of the infamous Legend of Zelda parody. The plan is for it to occur this weekend (11/28-11/29). We will have a shout box available with each and every[...] Continue reading…
Tags:Legend of Neil Posted in Fan Related | 3 Comments »
Wednesday, November 25th, 2009
Kotaku reports this Aonuma interview which informs us the difficulty of Spirit Tracks and how its puzzles are different from any previous Zelda title. “One of our lead planners for the game is a programmer, so he has a different, more scientific or mathematical approach, so to say, to creating puzzles,” he wrote to Kotaku.[...] Continue reading…
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Sunday, November 22nd, 2009
Eiji Aonuma talked more about Zelda Wii, how important controls are, building off Ocarina of Time and his arguments with Shigeru Miyamoto. “The Difference between the two platforms (Wii and DS) is big. The experience with Spirit Tracks, trying to enhance an already ‘near-perfect control’, is what pushed us on learning how to rack our[...] Continue reading…
Tags:Eiji Aonuma, Skyward Sword, Spirit Tracks Posted in Future Zelda, Skyward Sword, Spirit Tracks, Zelda News | 1 Comment »
Friday, November 20th, 2009
Kotaku got the chance to play the multiplayer mode for Spirit Tracks. Here are some of their thoughts on that. What Is It? The Legend of Zelda: Spirit Tracks’ multiplayer mode is akin to The Legend of Zelda: Four Swords Adventures for the GameCube – four people each control one color-coded Link and move around[...] Continue reading…
Tags:Spirit Tracks Posted in Future Zelda, Spirit Tracks, Zelda News | No Comments »
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