Legend of Zelda Games and News | Skyward Sword | Ocarina of Time 3D | Trailers | Walkthroughs

Home PageZelda NewsZelda InfoZelda FansZelda MediaZelda FeaturesZelda ChroniclesZelda Game Guides

Join the ZC Staff
Interested in becoming a writer at ZC? Send us an email here. Include some details about yourself including any experience you may have.

Send News Tips
Got a Zelda related news tip or some exclusive information? Send it to us here and we will review it and decide if it's post worthy.

Send Fan Works
Email us here to send in your fan art, fiction, game, video or anything else to have it displayed in our new section. We have also brought back our classic section, Hylian Creations.

Zelda Music
Check out our playlist of Zelda music below to enhance your ZC experience!

Here is the Music Player. You need to installl flash player to show this cool thing!


Check out more ZREO music!

Nintendo News
Looking for some general Nintendo news? Then visit our partner site NintendoPro for all the latest Nintendo gaming news!







Want your site here?
Then contact us here and provide us with your website details.

The Zelda Wiki
Check out the Zelda Wiki, which is a community project dedicated to Zelda information!

Aonuma Talks More on Zelda

Eiji AonumaEiji Aonuma talked more about Zelda Wii, how important controls are, building off Ocarina of Time and his arguments with Shigeru Miyamoto.

“The Difference between the two platforms (Wii and DS) is big. The experience with Spirit Tracks, trying to enhance an already ‘near-perfect control’, is what pushed us on learning how to rack our brains. With Wii it is the same, we want to make the most of its controls. We want the player to control the game in the best possible way. On Wii, the camera is more realistic. Graphics are more realistic, too, and controls have to be, therefore, much more realistic” – Eiji Aonuma

Mr. Aonuma had a lot more to say about Zelda Wii in relation to Spirit Tracks. You can read a few more excerpts from the man himself below.

“There were a lot of things we couldn’t do [back with OoT] due to technical limitations. But I think we’ve been solving those issues with every Zelda since then. With each entry, I’ve tried to add things I couldn’t do before. Actually, it’s like I’ve been remaking it during these years. So if you ask me if there’s going to be a Zelda remake… I thought I was making it all this time! So it maybe I haven’t done well enough, I haven’t been up to the expected level.”

“It’s complicated. Past things belong to our memories, and they grow bigger in there. If you play Ocarina of Time nowadays, you notice that it’s not that good. Sometimes it doesn’t move as fast as it should, graphics aren’t as beautiful as they should be; there are some confusing parts… Any present Zelda is technically superior. Everything goes faster, more fluid… but to best Ocarina of Time, a great change –comparable to what happened back then- must be introduced. And that’ll be rather complicated”.

Finally, Mr. Aonuma discussed his legendary battles/arguments/discussions with Miyamoto

“I didn’t know our discussions were so well known! I believe we have different visions because Mr. Miyamoto is just a genius; he’s got an innate talent, and everything I do, I had to learn step by step. And it took a lot for me, I have no natural talent. I’ve spent many years with Mr. Miyamoto and, since the beginning, the moment I have to bring my work and show it to him for his opinion is a very special moment, and I enjoy with it. (…) He notices things I’d never see. After this time, our visions are starting to match up more and more. However, I have a lot more left to try to reach his level”.

Source

VN:F [1.9.13_1145]
Rating: 0.0/10 (0 votes cast)

Tags: , ,

Related Content
Comments
Link Quicklinks: About/Privacy | Contact Us
Zelda Affiliates: Link's Hideaway | Legend Zelda | North Castle | The Hylia | Wii Zelda | World Zelda Music Radio | ZeldAnime | Zelda Capital | Zelda Classic | Zelda Dungeon | Zelda Eternity | Zelda Europe | Zelda Fan Game Central | Zelda Informer | Zelda Legends | Zelda Linked Green | Zelda Power | Zelda Universe | Zelda Wiki
More Affiliates: Nintendo Land | NintendoPro | Pokemon Dungeon | DragonBall Legends | Unseen 64
Follow Us At: Facebook | Twitter | Youtube | Google Plus | Deviant Art
Zelda Chronicles © 2001-2011 | Layout design by Crono | The Legend of Zelda series © Nintendo
Powered by WP Symposium - Social Networking for WordPress v12.02.04