In case you haven’t heard, Nintendo is planning on releasing something called the Wii Vitalty Sensor this year, which was first unveiled at last year’s E3 to much confusion. Well, if you haven’t cared about it yet, now’s your chance.
In an exclusive interview with Now Gamer, Shigeru Miyamoto spoke about the prospect of incorporating the Wii Vitality Sensor into a game like Zelda. The interview is after the break.
Speaking before his acceptence of the BAFTA Fellowship on Friday, Miyamoto said, “Whenever we are going to use any new device it is possible to expand the appeal to those who are new to the videogaming world. At the same time, however, it is also fun to think of ways in which we might apply that new technology to exisiting forms of gameplay – just like the way we are working on the new Legend Of Zelda together with Wii Motion Plus.”
“So maybe you might like to ask me to incorporate the Vitality Sensor into Zelda so that as you become more scared, the enemies become even tougher.”
I personally would take this news with a huge grain of salt. It could very well just be Miyamoto toying with the possibility in an interview, as it seems impossible a game could use the Nunchuck, Wii MotionPlus, and the Wii Vitality Sensor all at once. But, perhaps all will be clear at E3 (June 15th!).
Tags: E3, Shigeru Miyamoto, Wii MotionPlus
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