Legend of Zelda Games and News | Skyward Sword | Ocarina of Time 3D | Trailers | Walkthroughs

Home PageZelda NewsZelda InfoZelda FansZelda MediaZelda FeaturesZelda ChroniclesZelda Game Guides

Join the ZC Staff
Interested in becoming a writer at ZC? Send us an email here. Include some details about yourself including any experience you may have.

Send News Tips
Got a Zelda related news tip or some exclusive information? Send it to us here and we will review it and decide if it's post worthy.

Send Fan Works
Email us here to send in your fan art, fiction, game, video or anything else to have it displayed in our new section. We have also brought back our classic section, Hylian Creations.

Zelda Music
Check out our playlist of Zelda music below to enhance your ZC experience!

Here is the Music Player. You need to installl flash player to show this cool thing!


Check out more ZREO music!

Nintendo News
Looking for some general Nintendo news? Then visit our partner site NintendoPro for all the latest Nintendo gaming news!







Want your site here?
Then contact us here and provide us with your website details.

The Zelda Wiki
Check out the Zelda Wiki, which is a community project dedicated to Zelda information!

Core Experience With Zelda Skyward Sword Motion Controls

Legend of Zelda Skyward Sword ScreenshotIn a recent interview with Shigeru Miyamoto and IGN, the creator of the Zelda series says although The Legend of Zelda : Skyward Sword uses motion controls, the game will still provide a core experience to the fans of the Zelda series.

IGN AU: The new Zelda combines sophisticated motion control with a very striking look. How did these two elements come about?

Shigeru Miyamoto: One thing that the game itself really represents is that up until now people have had this kind of impression that games that use motion control are casual games, and games that use button controls are more core games, and I feel like with this particular game we’ve really managed to prove that you can create a very core experience using motion controls.

Personally I just think it’s a graphics style that we’ve finally found that’s particularly well-suited to this series. The other thing that’s really important to me is that the graphics style always be unique, and one that stays with you, and that you remember long after you play the game. And what I’m particularly excited about is that with the implementation of motion control and how connected that feels to the gameplay, and coupled with the visual look of the game, I’m hoping that it will be an experience that people will remember for a very long time.

IGN AU: So is it the meeting of the hardcore fans with the casual players that makes this the “key turning point in Zelda history” as it was described at the E3 press conference?

Shigeru Miyamoto: That is kind of an important point for it. We have to find the right balance, in terms of how difficult we make the dungeons and things like that, but that is, I think, a very important part.

I think that once people play this game, then the next time they play a game that uses a sword they’ll feel that any game that doesn’t use motion control for the sword is just not going to work right.

Check out the rest of this new interview for more on the Nintendo 3DS!

VN:F [1.9.13_1145]
Rating: 5.5/10 (4 votes cast)
Core Experience With Zelda Skyward Sword Motion Controls , 5.5 out of 10 based on 4 ratings
Related Content
Comments
  • Majora

    I hope the motion controls aren’t the only selling point, or even the major selling point. I have Wii MotionPlus and most of the ideas they showed at E3 were done in Wii Sports Resort (sword fighting, archery, bowling is like rolling the bomb, the beetle flying is like the airplane flying, etc.) It all works okay, but it doesn’t impress me that much.

    Then again, realistically there’s not a whole lot they can do to innovate Zelda without drastically changing Zelda, and fans tend to hate change. I wish 2011 was here already…

    VN:F [1.9.13_1145]
    Rating: +1 (from 1 vote)
Link Quicklinks: About/Privacy | Contact Us
Zelda Affiliates: Link's Hideaway | Legend Zelda | North Castle | The Hylia | Wii Zelda | World Zelda Music Radio | ZeldAnime | Zelda Capital | Zelda Classic | Zelda Dungeon | Zelda Eternity | Zelda Europe | Zelda Fan Game Central | Zelda Informer | Zelda Legends | Zelda Linked Green | Zelda Power | Zelda Universe | Zelda Wiki
More Affiliates: Nintendo Land | NintendoPro | Pokemon Dungeon | DragonBall Legends | Unseen 64
Follow Us At: Facebook | Twitter | Youtube | Google Plus | Deviant Art
Zelda Chronicles © 2001-2011 | Layout design by Crono | The Legend of Zelda series © Nintendo
Powered by WP Symposium - Social Networking for WordPress v12.02.04