In an interview with Entertainment Weekly, Shigeru Miyamoto discussed a few games such as Pikmon 3 and the Legend of Zelda. He talks about how they plan on bring the Zelda franchise to the Wii U, check out the interview below!
We know there’s a new Mario game coming for the Wii U, New Super Mario Bros. U. Last year when the Wii U was first introduced, a standalone Zelda battle scene was created to showcase the system’s high-definition graphics. What about the Wii U intrigues you for what you could do in a Zelda game?
Obviously we stared that experiment last year and used that to sort of showcase some of the HD visuals. And obviously when you look at that, you do get a positive reaction to how simply having the HD visuals in a Zelda game can really make the game look wonderful and give it sort of a high-quality feel. But one thing that’s interesting is we’re seeing how the way that tastes are broadening in video games and you have some people who prefer more casual experiences, and you have some people who prefer sort of those more in-depth experiences. Obviously, as a company that’s been making games for a very long time, we tend to be more on the deeper, longer game side of things. But really what we continue to ask ourselves as we have over the years is, “What is the most important element of Zelda if we were to try to make a Zelda game that a lot of people can play?” So we have a number of different experiments going on, and [when] we decide that we’ve found the right one of those to really help bring Zelda to a very big audience, then we’ll be happy to announce it.