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Archive for the ‘Zelda Development’ Category

Official Zelda Development Artwork

Friday, December 16th, 2011

In a new upcoming Zelda publication (Hyrule Historia), Nintendo will be showing off a lot of artwork, much of which is beta concept designs from games such as Skyward Sword and Twilight Princess. Check out a few of the images below. This publication releases on the 21st in Japan, no known date for everywhere else [...]

Zelda Chronicles Featured in Game Trailers Video – Triforce in Ocarina of Time

Saturday, July 2nd, 2011

We recently added a page fully dedicated to the rumors about obtaining the Triforce in Legend of Zelda: Ocarina of Time (viewed here), and now Game Trailers has made their own video dedicated to all these rumors back in the 90s. And we are proud to say that this site has been used as a [...]

Adventure of Link Remake Was Originally to be Released

Thursday, June 16th, 2011

Many of you might have heard about Zelda II The Adventure of Link was remade (but also never released) as another BS Zelda title for the Super Famicom (Super NES). Websites such as Unseen 64 have reported it was nothing more than a tech demo, but in the latest Iwata Asks, we have obtained more [...]

Legend of Zelda Fan Game Update

Wednesday, January 5th, 2011

Yeah it has been a while since an update was made here, and even longer since I released anything regarding the fan game we have been working of behind scenes. So, today I bring you all a few new screenshots from the game and some new details. First and most important, I have reconstructed the [...]

Featured ZC Material: Ocarina of Time Triforce Rumors

Saturday, July 10th, 2010

I have just recently finished a major portion of a new addition to our Zelda 64 (OoT) content. This first piece of exclusive material includes an archive of the rumors in the quest for the Triforce in Ocarina of Time. Speculation of physically obtaining the Triforce in Ocarina of Time first struck the fans when [...]

E3 2010 Zelda Roundtable

Wednesday, June 23rd, 2010

In case anyone missed this, here is the video of Shigeru Miyamoto and Eiji Aonuma during the annual Nintendo E3 Roundtable. They discuss not only Zelda : Skyward Sword but also the upcoming Ocarina of Time remake for the Nintendo 3DS.

The Adventure of Link 3D

Sunday, May 30th, 2010

A dedicated Zelda II fan has taken the time to make a FPS 3D version of The Adventure of Link. Even though it lacks some original elements and the player can only go as far as the first palace, it is rather amazing none the less. A lot of the gameplay is the same (aside [...]

Majora’s Mask Debug Rom

Friday, May 7th, 2010

Although it was released to the public sometime back in March by the user Cendamos, it has recently come to our attention that the debug rom for Majora’s Mask is available via Zelda64.net. A debug rom is what is used to test the game prior to its release, and therefore may contain data not available [...]

Iwata on Ura Zelda and More!

Thursday, December 3rd, 2009

Zelda directors and Nintendo president sat down to discuss the Legend of Zelda series as a whole. They mention more about Ura Zelda, Ocarina of Time development, Majora’s Mask, Zelda Wii and Spirit Tracks. They also continue to go into far more detail on Spirit Tracks. This interview is separated into six segments. Aonuma That’s [...]

Aonuma Talks Previous and Future Zelda Titles

Friday, November 27th, 2009

Aonuma spoke with Eurogamer (while promoting Spirit Tracks in Europe) and mentions Ocarina of Time, Spirit Tracks and Zelda Wii. Eurogamer: Let’s go right back to the beginning. What’s your earliest gaming memory, and when did you decide you wanted to become a game designer? Eiji Aonuma: My first encounter with any videogames in my [...]

The Legacy of the Zelda Series

Friday, November 27th, 2009

More The Legend of Zelda: Spirit Tracks Videos

Zelda Fan Game – Adventure of Link Sequel

Monday, October 26th, 2009

I have been working on a side project behind the scenes recently and am finally able to reveal what it is. I am currently developing a “sequel” to the Adventure of Link via GML. Some of you may have known about this project long ago, but I have recently picked it back up and started [...]

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