Archive for the ‘Future Zelda’ Category
Thursday, December 3rd, 2009
Zelda directors and Nintendo president sat down to discuss the Legend of Zelda series as a whole. They mention more about Ura Zelda, Ocarina of Time development, Majora’s Mask, Zelda Wii and Spirit Tracks. They also continue to go into far more detail on Spirit Tracks. This interview is separated into six segments. Aonuma That’s[...] Continue reading…
Tags:Eiji Aonuma, Iwata, Ocarina of Time, Skyward Sword, Spirit Tracks, Zelda 64 Posted in Future Zelda, Ocarina of Time, Skyward Sword, Spirit Tracks, Zelda 64, Zelda Development, Zelda News | 4 Comments »
Friday, November 27th, 2009
Aonuma spoke with Eurogamer (while promoting Spirit Tracks in Europe) and mentions Ocarina of Time, Spirit Tracks and Zelda Wii. Eurogamer: Let’s go right back to the beginning. What’s your earliest gaming memory, and when did you decide you wanted to become a game designer? Eiji Aonuma: My first encounter with any videogames in my[...] Continue reading…
Tags:Eiji Aonuma, Majora's Mask, Ocarina of Time, Skyward Sword, Spirit Tracks Posted in Future Zelda, Ocarina of Time, Skyward Sword, Spirit Tracks, Zelda News | 1 Comment »
Thursday, November 26th, 2009
Eiji Aonuma apologizes for the Water Temple in OoT, speaks a bit of Spirit Tracks, mentions his career at Nintendo and yet again reveals some new info on Zelda Wii (that will create much more speculation). Eiji Aonuma, director of the Legend of Zelda franchise, has an apology to make. “The Water Temple in the[...] Continue reading…
Tags:Eiji Aonuma, Skyward Sword, Spirit Tracks Posted in Future Zelda, Skyward Sword, Spirit Tracks, Zelda News | No Comments »
Wednesday, November 25th, 2009
Kotaku reports this Aonuma interview which informs us the difficulty of Spirit Tracks and how its puzzles are different from any previous Zelda title. “One of our lead planners for the game is a programmer, so he has a different, more scientific or mathematical approach, so to say, to creating puzzles,” he wrote to Kotaku.[...] Continue reading…
Tags:Eiji Aonuma, Spirit Tracks Posted in Future Zelda, Spirit Tracks, Zelda News | No Comments »
Sunday, November 22nd, 2009
Eiji Aonuma talked more about Zelda Wii, how important controls are, building off Ocarina of Time and his arguments with Shigeru Miyamoto. “The Difference between the two platforms (Wii and DS) is big. The experience with Spirit Tracks, trying to enhance an already ‘near-perfect control’, is what pushed us on learning how to rack our[...] Continue reading…
Tags:Eiji Aonuma, Skyward Sword, Spirit Tracks Posted in Future Zelda, Skyward Sword, Spirit Tracks, Zelda News | 1 Comment »
Friday, November 20th, 2009
Kotaku got the chance to play the multiplayer mode for Spirit Tracks. Here are some of their thoughts on that. What Is It? The Legend of Zelda: Spirit Tracks’ multiplayer mode is akin to The Legend of Zelda: Four Swords Adventures for the GameCube – four people each control one color-coded Link and move around[...] Continue reading…
Tags:Spirit Tracks Posted in Future Zelda, Spirit Tracks, Zelda News | No Comments »
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