Every time you play a Zelda game, there will be an option to pick your own name. You, the player, can write your own name, or pick a name for the hero of the story, which we all know in the Zelda canon as Link. But what’s the point of officially naming the character as Link when you can pick any name for him at the start?
Whenever I play a Zelda game, I always stay long to think whether I should name my character as “Link” like what it should officially be, or “Michael,” my name. While there is no difference whenever you call him this way or that, there is, in me. I found out that I tend to enjoy it more when I named Link as Michael. I don’t know, do I have a hero syndrome as if I really am enjoying saving the princess and her speaking my name?
Perhaps? No?
Nintendo made a wise choice of letting the players put whatever name they want Link to have. Why? Of course, it gives a more personal sense of attachment when you name the character with your own name. What just puzzles me is that, whenever I play a Final Fantasy game, say 7, which lets me choose a name for the characters, I always end up not naming them at all, and just let Cloud be Cloud and Vincent be Vincent.
But not with Link. I always named him Michael. And I will travel every seas and brave every dungeon to save my princess.
How about you? How do you name Link? Are you like me who always change his name? Or you’ll keep it at default, so that you get attached to the hero every time he returns to Hyrule (or in whatever other place) and grow with him through the years? Let me know your thoughts. Thanks!



